Mellifluidity Changing Pitch of Sound Effects to Match Background Music Sky: Children of the Light In the game Sky: Children of the Light, a lot of sound effects in the game will change their pitch
Mellifluidity Iteration to indicate progression Many songs can build on loops or musical ideas, gradually layering in more depth. In video games, this can be used to tie in with
Mellifluidity Dynamic instrument layers in video game music This post explores some dynamic uses of instrument layers, within video games. Journey In the game Journey, you’re a traveler in the desert, and
Mellifluidity Welcome to Mellifluidity My first YouTube channel is CactusFlowerSky, where I’ve focused on music in the video game Sky: Children of the Light. I studied game design